Frame List|NECALLI

V-Trigger I V-Trigger II

Active frames are the total value of the valid frames.

Normal Moves
Move Name Frame Recovery V-Trigger Cancel Recovery Cancel Info Damage Stun Meter Gain
(Whiff/Hit)
Properties Projectile
Nullification
Airborne
Hurtbox
Comments
Startup Active Recovery On Hit On Block On Hit On Block

Standing LP

L

3 2 9 3 1 5 3 SCAV 3030 7070 0 / 20 High

VStanding LP

L

3 2 9 3 1 SCA 4040 7070 0 / 20 High

Standing MP

M

6 2 14 5 0 12 7 SCAV 6060 100100 0 / 30 High

VStanding MP

M

6 3 13 6 0 SCA 7070 100100 0 / 30 High

Standing HP

H

9 4 19 1 -2 11 8 SCAV 8080 150150 0 / 50 High Triggers Crush Counter (D)

VStanding HP

H

9 5 18 2 -2 SCA 9090 150150 0 / 50 High Triggers Crush Counter (D)

Standing LK

L

4 4 8 4 2 5 3 V 4040 7070 0 / 20 High

VStanding LK

L

4 4 8 4 2 4040 7070 0 / 20 High

Standing MK

M

5 3 12 6 2 9 5 SCAV 6060 100100 0 / 30 High Forces stand

VStanding MK

M

5 3 12 6 2 SCA 6060 100100 0 / 30 High Forces stand

Standing HK

H

12 4 21 3 -4 15 8 V 9090 150150 0 / 50 High Triggers Crush Counter (+19F)

VStanding HK

H

12 4 21 3 -4 9090 150150 0 / 50 High Triggers Crush Counter (+19F)

Crouching LP

(WHILE CROUCHING)

L

3 3 7 3 1 4 2 SCAV 2020 7070 0 / 20 High Can be rapid canceled

VCrouching LP

(WHILE CROUCHING)

L

3 3 7 3 1 SCA 3030 7070 0 / 20 High Can be rapid canceled

Crouching MP

(WHILE CROUCHING)

M

5 2 13 4 2 10 8 SCAV 6060 100100 0 / 30 High

VCrouching MP

(WHILE CROUCHING)

M

5 2 13 5 2 SCA 7070 100100 0 / 30 High

Crouching HP

(WHILE CROUCHING)

H

9 3 21 1 -4 13 8 SCAV 8080 150150 0 / 50 High Triggers Crush Counter (D)

VCrouching HP

(WHILE CROUCHING)

H

7 3 21 1 -4 SCA 9090 150150 0 / 50 High Triggers Crush Counter (D)

Crouching LK

(WHILE CROUCHING)

L

4 2 9 3 1 4 2 V 2020 7070 0 / 20 Low

VCrouching LK

(WHILE CROUCHING)

L

4 2 9 3 1 2020 7070 0 / 20 Low

Crouching MK

(WHILE CROUCHING)

M

8 3 15 0 -4 9 5 SCAV 5050 100100 0 / 30 Low

VCrouching MK

(WHILE CROUCHING)

M

8 3 15 0 -4 SCA 5050 100100 0 / 30 Low

Crouching HK

(WHILE CROUCHING)

H

7 4 21 D -10 D 5 V 9090 150150 0 / 50 Low Triggers Crush Counter (D)

VCrouching HK

(WHILE CROUCHING)

H

7 4 21 D -10 9090 150150 0 / 50 Low Triggers Crush Counter (D)

Jumping LP

(DURING JUMP)

L

3 6 4040 7070 0 / 20 Mid

VJumping LP

(DURING JUMP)

L

3 6 5050 7070 0 / 20 Mid

Jumping MP

(DURING JUMP)

M

7 4 6060 100100 0 / 30 Mid Causes blowback knockdown on airborne hit

VJumping MP

(DURING JUMP)

M

7 4 7070 100100 0 / 30 Mid Causes blowback knockdown on airborne hit

Jumping HP

(DURING JUMP)

H

9 5 9090 150150 0 / 50 Mid

VJumping HP

(DURING JUMP)

H

9 5 100100 150150 0 / 50 Mid

Jumping LK

(DURING JUMP)

L

4 6 4040 7070 0 / 20 Mid

VJumping LK

(DURING JUMP)

L

4 6 4040 7070 0 / 20 Mid

Jumping MK

(DURING JUMP)

M

6 5 6060 100100 0 / 30 Mid Can cross-up

VJumping MK

(DURING JUMP)

M

6 5 6060 100100 0 / 30 Mid Can cross-up

Jumping HK

(DURING JUMP)

H

7 6 9090 150150 0 / 50 Mid

VJumping HK

(DURING JUMP)

H

7 6 9090 150150 0 / 50 Mid
Unique Attacks
Move Name Frame Recovery V-Trigger Cancel Recovery Cancel Info Damage Stun Meter Gain
(Whiff/Hit)
Properties Projectile
Nullification
Airborne
Hurtbox
Comments
Startup Active Recovery On Hit On Block On Hit On Block

Opening Dagger

+

H

23 3 23 1 -6 8080 100100 0 / 50 Mid 12F - 19F Triggers Crush Counter (+20F)

VOpening Dagger

+

H

23 3 24 1 -6 9090 150150 0 / 50 Mid 12F - 19F Triggers Crush Counter (+20F)

VOpening Dagger (Hold Button)

+

H

(HOLD BUTTONS)
38 3 18 7 2 100100 150150 0 / 50 Mid 23F - 34F Triggers Crush Counter (+26F)

Road of the Sun

(DURING FORWARD JUMP)+

H

14 12 11 frame(s) after landing 8080 100100 0 / 50 High

VRoad of the Sun

(DURING FORWARD JUMP)+

H

14 12 11 frame(s) after landing 8080 100100 0 / 50 High

Sacrificial Altar (2)

M

H

11 4 21 D -8 6060 100100 0 / 40 High

VSacrificial Altar (2)

M

H

11 4 21 D -8 6060 100100 0 / 40 High

Sacrificial Altar (3)

M

H

M

M

OR+

M

M

20 4 33 D -9 D 11 CAV 4040 5050 V-Gauge 0 / 125 High

VSacrificial Altar (3)

M

H

M

M

OR+

M

M

20 4 33 D -9 CA 6060 8080 High
Normal Throws
Move Name Frame Recovery V-Trigger Cancel Recovery Cancel Info Damage Stun Meter Gain
(Whiff/Hit)
Properties Projectile
Nullification
Airborne
Hurtbox
Comments
Startup Active Recovery On Hit On Block On Hit On Block

Soul Sealer

(CLOSE TO OPPONENT)OR+

L

L

5 3 17 120120 120120 0 / 70 Throw

VSoul Sealer

(CLOSE TO OPPONENT)OR+

L

L

5 3 17 130130 150150 0 / 70 Throw

Soul Discriminator

(CLOSE TO OPPONENT)+

L

L

5 3 17 110110 120120 0 / 70 Throw

VSoul Discriminator

(CLOSE TO OPPONENT)+

L

L

5 3 17 120120 150150 0 / 70 Throw
V-System
Move Name Frame Recovery V-Trigger Cancel Recovery Cancel Info Damage Stun Meter Gain
(Whiff/Hit)
Properties Projectile
Nullification
Airborne
Hurtbox
Comments
Startup Active Recovery On Hit On Block On Hit On Block

Culminated Power

M

M

25 3 29 D -1 D 16 V 5050 100100 V-Gauge 0 / 100 Will not hit airborne opponents

VCulminated Power

M

M

20 3 34 D -1 7070 150150 Will not hit airborne opponents

Torrent of Power

H

H

1 4 V-Gauge -900 / 0 V-Gauge Timer + unlimited F
Remains active until the end of the round
Gains an exclusive special move

The Calling

(DURING GUARD)+

LMH

17 2 24 D -2 6060 00 V-Gauge -300 / 0 High 1F - 30F attack & projectile invincibility
Recover 200 stun upon activation
Special Moves
Move Name Frame Recovery V-Trigger Cancel Recovery Cancel Info Damage Stun Meter Gain
(Whiff/Hit)
Properties Projectile
Nullification
Airborne
Hurtbox
Comments
Startup Active Recovery On Hit On Block On Hit On Block

L The Disc's Guidance

+

L

18 3 25 D -6 8080 150150 20 / 40 High 16F - 31F Nullifies projectiles from 6F-20F

M The Disc's Guidance

+

M

21 3 26 D -6 100100 150150 20 / 40 High 17F - 36F Nullifies projectiles from 6F-23F

H The Disc's Guidance

+

H

24 3 26 D -6 120120 150150 20 / 40 High 20F - 38F Nullifies projectiles from 6F-26F

VL The Disc's Guidance

+

L

15 5 25 D -6 100100
*
150150
*
20 / 40 High 15F - 31F Nullifies projectiles from 6F-20F
No charge time required when used from a special move cancel

VM The Disc's Guidance

+

M

17 5 26 D -6 120120
*
150150
*
20 / 40 High 17F - 36F Nullifies projectiles from 6F-23F
No charge time required when used from a special move cancel

VH The Disc's Guidance

+

H

21 5 26 D -6 140140
*
150150
*
20 / 40 High 21F - 38F Nullifies projectiles from 6F-26F
No charge time required when used from a special move cancel

EX The Disc's Guidance

+
17 7 31 D -13 14 9 V* 150150
*
200200
*
-300 / 0 High 43F - 58F Nullifies projectiles from 5F-47F
V*Only possible during 2nd attack

VEX The Disc's Guidance

+
17 9 31 D -13 170170
*
200200
*
-300 / 0 High 43F - 58F Nullifies projectiles from 5F-47F
No charge time required when used from a special move cancel

L Raging Light

+

L

3 4 19+16 frame(s) after landing D -24 100100 150150 10 / 25 High 4F - 1F - 3F throw invincibility
Subject to counter hit during move duration

M Raging Light

+

M

5 6 21+16 frame(s) after landing D -28 110110
*
150150
*
10 / 50 High 6F - Invincibility at the legs from 1F
Subject to counter hit during move duration

H Raging Light

+

H

7 6 26+19 frame(s) after landing D -33 120120
*
150150
*
10 / 50 High 8F - 3F - 8F attack & projectile invincibility
Subject to counter hit during move duration

VL Raging Light

+

L

3 4 19+16 frame(s) after landing D -24 120120
*
150150
*
10 / 35 High 4F - 1F - 3F throw invincibility
Subject to counter hit during move duration

VM Raging Light

+

M

5 8 25+16 frame(s) after landing D -29 130130
*
150150
*
10 / 60 High 6F - Invincibility at the legs from 1F
Subject to counter hit during move duration

VH Raging Light

+

H

7 8 27+19 frame(s) after landing D -34 140140
*
150150
*
10 / 60 High 8F - 3F - 8F attack & projectile invincibility
Subject to counter hit during move duration

EX Raging Light

+
3 13 23+19 frame(s) after landing D -38 150150
*
200200
*
-300 / 0 High 4F - 1F - 7F full invincibility
Subject to counter hit during move duration (1.2x damage)

VEX Raging Light

+
3 13 23+19 frame(s) after landing D -38 170170
*
200200
*
-300 / 0 High 4F - 1F - 7F full invincibility
Subject to counter hit during move duration (1.2x damage)

L Mask of Tlalli

+

L

8 2 60 D 140140 200200 20 / 100 Throw

M Mask of Tlalli

+

M

8 2 60 D 150150 200200 20 / 100 Throw

H Mask of Tlalli

+

H

8 2 60 D 160160 200200 20 / 100 Throw

VL Mask of Tlalli

+

L

8 2 60 D 160160 200200 20 / 100 Throw

VM Mask of Tlalli

+

M

8 2 60 D 170170 200200 20 / 100 Throw

VH Mask of Tlalli

+

H

8 2 60 D 180180 200200 20 / 100 Throw

EX Mask of Tlalli

+
8 2 60 D 6060 5050 -300 / 0 Throw

VEX Mask of Tlalli

+
8 2 60 D 8080 5050 -300 / 0 Throw

L Valiant Rebellion

+

L

14 3 20 2 -4 CA 5050 100100 0 / 40 High Nullifies projectiles from 14F-16F

M Valiant Rebellion

+

M

19 3 20 5 -2 CA 6060 100100 0 / 40 High Nullifies projectiles from 19F-21F

H Valiant Rebellion

+

H

23 3 16 D 0 CA 8080 150150 0 / 40 High Nullifies projectiles from 23F-25F

VL Valiant Rebellion

+

L

14 4 19 2 -3 CA 7070 100100 0 / 40 High Nullifies projectiles from 14F-17F

VM Valiant Rebellion

+

M

19 5 18 5 -1 CA 8080 100100 0 / 40 High Nullifies projectiles from 19F-23F

VH Valiant Rebellion

+

H

23 6 13 D 2 CA 100100 150150 0 / 40 High Nullifies projectiles from 23F-28F

EX Valiant Rebellion

+
10 4 24 2 -2 11 12 V* 120120
*
200200
*
-300 / 0 High Nullifies projectiles from 10F-11F, 36F-37F
V*Only possible during 1st attack

VEX Valiant Rebellion

+
10 6 23 2 -2 140140
*
200200
*
-300 / 0 High Nullifies projectiles from 10F-12F, 36F-38F

VClouded Mirror

(DURING V-TRIGGER I)

H

H

43 4 23 D -2 7070
*
100100
*
10 / 40 High 17F - 16F - 47F projectile invincibility
Cannot recover
Can be canceled into from special move cancelable moves and V-Skill

VClouded Mirror (HOLD BUTTON)

(DURING V-TRIGGER I)

H

H

(HOLD BUTTONS)
57 8 24 (crumple) 2 8080
*
100100
*
10 / 40 High 31F - 25F - 63F projectile invincibility
Can hit downed opponents
Can be canceled into from special move cancelable moves and V-Skill
Critical Art
Move Name Frame Recovery V-Trigger Cancel Recovery Cancel Info Damage Stun Meter Gain
(Whiff/Hit)
Properties Projectile
Nullification
Airborne
Hurtbox
Comments
Startup Active Recovery On Hit On Block On Hit On Block

Ceremony of Honor

+
1+6 2 45 D -25 330330 00 -900 / 0 High 1F - 8F full invincibility

VSoul Offering

+
1+6 2 45 D -25 370370 00 -900 / 0 High 1F - 8F full invincibility

Active frames are the total value of the valid frames.

Normal Moves
Move Name Frame Recovery V-Trigger Cancel Recovery Cancel Info Damage Stun Meter Gain
(Whiff/Hit)
Properties Projectile
Nullification
Airborne
Hurtbox
Comments
Startup Active Recovery On Hit On Block On Hit On Block

Standing LP

L

3 2 9 3 1 5 3 SCAV 3030 7070 0 / 20 High

VStanding LP

L

3 2 9 3 1 SCA 4040 7070 0 / 20 High

Standing MP

M

6 2 14 5 0 12 7 SCAV 6060 100100 0 / 30 High

VStanding MP

M

6 3 13 6 0 SCA 7070 100100 0 / 30 High

Standing HP

H

9 4 19 1 -2 11 8 SCAV 8080 150150 0 / 50 High Triggers Crush Counter (D)

VStanding HP

H

9 5 18 2 -2 SCA 9090 150150 0 / 50 High Triggers Crush Counter (D)

Standing LK

L

4 4 8 4 2 5 3 V 4040 7070 0 / 20 High

VStanding LK

L

4 4 8 4 2 4040 7070 0 / 20 High

Standing MK

M

5 3 12 6 2 9 5 SCAV 6060 100100 0 / 30 High Forces stand

VStanding MK

M

5 3 12 6 2 SCA 6060 100100 0 / 30 High Forces stand

Standing HK

H

12 4 21 3 -4 15 8 V 9090 150150 0 / 50 High Triggers Crush Counter (+19F)

VStanding HK

H

12 4 21 3 -4 9090 150150 0 / 50 High Triggers Crush Counter (+19F)

Crouching LP

(WHILE CROUCHING)

L

3 3 7 3 1 4 2 SCAV 2020 7070 0 / 20 High Can be rapid canceled

VCrouching LP

(WHILE CROUCHING)

L

3 3 7 3 1 SCA 3030 7070 0 / 20 High Can be rapid canceled

Crouching MP

(WHILE CROUCHING)

M

5 2 13 4 2 10 8 SCAV 6060 100100 0 / 30 High

VCrouching MP

(WHILE CROUCHING)

M

5 2 13 5 2 SCA 7070 100100 0 / 30 High

Crouching HP

(WHILE CROUCHING)

H

9 3 21 1 -4 13 8 SCAV 8080 150150 0 / 50 High Triggers Crush Counter (D)

VCrouching HP

(WHILE CROUCHING)

H

7 3 21 1 -4 SCA 9090 150150 0 / 50 High Triggers Crush Counter (D)

Crouching LK

(WHILE CROUCHING)

L

4 2 9 3 1 4 2 V 2020 7070 0 / 20 Low

VCrouching LK

(WHILE CROUCHING)

L

4 2 9 3 1 2020 7070 0 / 20 Low

Crouching MK

(WHILE CROUCHING)

M

8 3 15 0 -4 9 5 SCAV 5050 100100 0 / 30 Low

VCrouching MK

(WHILE CROUCHING)

M

8 3 15 0 -4 SCA 5050 100100 0 / 30 Low

Crouching HK

(WHILE CROUCHING)

H

7 4 21 D -10 D 5 V 9090 150150 0 / 50 Low Triggers Crush Counter (D)

VCrouching HK

(WHILE CROUCHING)

H

7 4 21 D -10 9090 150150 0 / 50 Low Triggers Crush Counter (D)

Jumping LP

(DURING JUMP)

L

3 6 4040 7070 0 / 20 Mid

VJumping LP

(DURING JUMP)

L

3 6 5050 7070 0 / 20 Mid

Jumping MP

(DURING JUMP)

M

7 4 6060 100100 0 / 30 Mid Causes blowback knockdown on airborne hit

VJumping MP

(DURING JUMP)

M

7 4 7070 100100 0 / 30 Mid Causes blowback knockdown on airborne hit

Jumping HP

(DURING JUMP)

H

9 5 9090 150150 0 / 50 Mid

VJumping HP

(DURING JUMP)

H

9 5 100100 150150 0 / 50 Mid

Jumping LK

(DURING JUMP)

L

4 6 4040 7070 0 / 20 Mid

VJumping LK

(DURING JUMP)

L

4 6 4040 7070 0 / 20 Mid

Jumping MK

(DURING JUMP)

M

6 5 6060 100100 0 / 30 Mid Can cross-up

VJumping MK

(DURING JUMP)

M

6 5 6060 100100 0 / 30 Mid Can cross-up

Jumping HK

(DURING JUMP)

H

7 6 9090 150150 0 / 50 Mid

VJumping HK

(DURING JUMP)

H

7 6 9090 150150 0 / 50 Mid
Unique Attacks
Move Name Frame Recovery V-Trigger Cancel Recovery Cancel Info Damage Stun Meter Gain
(Whiff/Hit)
Properties Projectile
Nullification
Airborne
Hurtbox
Comments
Startup Active Recovery On Hit On Block On Hit On Block

Opening Dagger

+

H

23 3 23 1 -6 8080 100100 0 / 50 Mid 12F - 19F Triggers Crush Counter (+20F)

VOpening Dagger

+

H

23 3 24 1 -6 9090 150150 0 / 50 Mid 12F - 19F Triggers Crush Counter (+20F)

VOpening Dagger (Hold Button)

+

H

(HOLD BUTTONS)
38 3 18 7 2 100100 150150 0 / 50 Mid 23F - 34F Triggers Crush Counter (+26F)

Road of the Sun

(DURING FORWARD JUMP)+

H

14 12 11 frame(s) after landing 8080 100100 0 / 50 High

VRoad of the Sun

(DURING FORWARD JUMP)+

H

14 12 11 frame(s) after landing 8080 100100 0 / 50 High

Sacrificial Altar (2)

M

H

11 4 21 D -8 6060 100100 0 / 40 High

VSacrificial Altar (2)

M

H

11 4 21 D -8 6060 100100 0 / 40 High

Sacrificial Altar (3)

M

H

M

M

OR+

M

M

20 4 33 D -9 D 11 CAV 4040 5050 V-Gauge 0 / 125 High

VSacrificial Altar (3)

M

H

M

M

OR+

M

M

20 4 33 D -9 CA 6060 8080 High
Normal Throws
Move Name Frame Recovery V-Trigger Cancel Recovery Cancel Info Damage Stun Meter Gain
(Whiff/Hit)
Properties Projectile
Nullification
Airborne
Hurtbox
Comments
Startup Active Recovery On Hit On Block On Hit On Block

Soul Sealer

(CLOSE TO OPPONENT)OR+

L

L

5 3 17 120120 120120 0 / 70 Throw

VSoul Sealer

(CLOSE TO OPPONENT)OR+

L

L

5 3 17 130130 150150 0 / 70 Throw

Soul Discriminator

(CLOSE TO OPPONENT)+

L

L

5 3 17 110110 120120 0 / 70 Throw

VSoul Discriminator

(CLOSE TO OPPONENT)+

L

L

5 3 17 120120 150150 0 / 70 Throw
V-System
Move Name Frame Recovery V-Trigger Cancel Recovery Cancel Info Damage Stun Meter Gain
(Whiff/Hit)
Properties Projectile
Nullification
Airborne
Hurtbox
Comments
Startup Active Recovery On Hit On Block On Hit On Block

Culminated Power

M

M

25 3 29 D -1 D 16 V 5050 100100 V-Gauge 0 / 100 Will not hit airborne opponents

VCulminated Power

M

M

20 3 34 D -1 7070 150150 Will not hit airborne opponents

Eruption of Power

H

H

1 4 V-Gauge -900 / 0 V-Gauge Timer + unlimited F
Remains active until the end of the round
Gains an exclusive special move

The Calling

(DURING GUARD)+

LMH

17 2 24 D -2 6060 00 V-Gauge -300 / 0 High 1F - 30F attack & projectile invincibility
Recover 200 stun upon activation
Special Moves
Move Name Frame Recovery V-Trigger Cancel Recovery Cancel Info Damage Stun Meter Gain
(Whiff/Hit)
Properties Projectile
Nullification
Airborne
Hurtbox
Comments
Startup Active Recovery On Hit On Block On Hit On Block

L The Disc's Guidance

+

L

18 3 25 D -6 8080 150150 20 / 40 High 16F - 31F Nullifies projectiles from 6F-20F

M The Disc's Guidance

+

M

21 3 26 D -6 100100 150150 20 / 40 High 17F - 36F Nullifies projectiles from 6F-23F

H The Disc's Guidance

+

H

24 3 26 D -6 120120 150150 20 / 40 High 20F - 38F Nullifies projectiles from 6F-26F

VL The Disc's Guidance

+

L

15 5 25 D -6 100100
*
150150
*
20 / 40 High 15F - 31F Nullifies projectiles from 6F-20F
No charge time required when used from a special move cancel

VM The Disc's Guidance

+

M

17 5 26 D -6 120120
*
150150
*
20 / 40 High 17F - 36F Nullifies projectiles from 6F-23F
No charge time required when used from a special move cancel

VH The Disc's Guidance

+

H

21 5 26 D -6 140140
*
150150
*
20 / 40 High 21F - 38F Nullifies projectiles from 6F-26F
No charge time required when used from a special move cancel

EX The Disc's Guidance

+
17 7 31 D -13 14 9 V* 150150
*
200200
*
-300 / 0 High 43F - 58F Nullifies projectiles from 5F-47F
V*Only possible during 2nd attack

VEX The Disc's Guidance

+
17 9 31 D -13 170170
*
200200
*
-300 / 0 High 43F - 58F Nullifies projectiles from 5F-47F
No charge time required when used from a special move cancel

L Raging Light

+

L

3 4 19+16 frame(s) after landing D -24 100100 150150 10 / 25 High 4F - 1F - 3F throw invincibility
Subject to counter hit during move duration

M Raging Light

+

M

5 6 21+16 frame(s) after landing D -28 110110
*
150150
*
10 / 50 High 6F - Invincibility at the legs from 1F
Subject to counter hit during move duration

H Raging Light

+

H

7 6 26+19 frame(s) after landing D -33 120120
*
150150
*
10 / 50 High 8F - 3F - 8F attack & projectile invincibility
Subject to counter hit during move duration

VL Raging Light

+

L

3 4 19+16 frame(s) after landing D -24 120120
*
150150
*
10 / 35 High 4F - 1F - 3F throw invincibility
Subject to counter hit during move duration

VM Raging Light

+

M

5 8 25+16 frame(s) after landing D -29 130130
*
150150
*
10 / 60 High 6F - Invincibility at the legs from 1F
Subject to counter hit during move duration

VH Raging Light

+

H

7 8 27+19 frame(s) after landing D -34 140140
*
150150
*
10 / 60 High 8F - 3F - 8F attack & projectile invincibility
Subject to counter hit during move duration

EX Raging Light

+
3 13 23+19 frame(s) after landing D -38 150150
*
200200
*
-300 / 0 High 4F - 1F - 7F full invincibility
Subject to counter hit during move duration (1.2x damage)

VEX Raging Light

+
3 13 23+19 frame(s) after landing D -38 170170
*
200200
*
-300 / 0 High 4F - 1F - 7F full invincibility
Subject to counter hit during move duration (1.2x damage)

L Mask of Tlalli

+

L

8 2 60 D 140140 200200 20 / 100 Throw

M Mask of Tlalli

+

M

8 2 60 D 150150 200200 20 / 100 Throw

H Mask of Tlalli

+

H

8 2 60 D 160160 200200 20 / 100 Throw

VL Mask of Tlalli

+

L

8 2 60 D 160160 200200 20 / 100 Throw

VM Mask of Tlalli

+

M

8 2 60 D 170170 200200 20 / 100 Throw

VH Mask of Tlalli

+

H

8 2 60 D 180180 200200 20 / 100 Throw

EX Mask of Tlalli

+
8 2 60 D 6060 5050 -300 / 0 Throw

VEX Mask of Tlalli

+
8 2 60 D 8080 5050 -300 / 0 Throw

L Valiant Rebellion

+

L

14 3 20 2 -4 CA 5050 100100 0 / 40 High Nullifies projectiles from 14F-16F

M Valiant Rebellion

+

M

19 3 20 5 -2 CA 6060 100100 0 / 40 High Nullifies projectiles from 19F-21F

H Valiant Rebellion

+

H

23 3 16 D 0 CA 8080 150150 0 / 40 High Nullifies projectiles from 23F-25F

VL Valiant Rebellion

+

L

14 4 19 2 -3 CA 7070 100100 0 / 40 High Nullifies projectiles from 14F-17F

VM Valiant Rebellion

+

M

19 5 18 5 -1 CA 8080 100100 0 / 40 High Nullifies projectiles from 19F-23F

VH Valiant Rebellion

+

H

23 6 13 D 2 CA 100100 150150 0 / 40 High Nullifies projectiles from 23F-28F

EX Valiant Rebellion

+
10 4 24 2 -2 11 12 V* 120120
*
200200
*
-300 / 0 High Nullifies projectiles from 10F-11F, 36F-37F
V*Only possible during 1st attack

VEX Valiant Rebellion

+
10 6 23 2 -2 140140
*
200200
*
-300 / 0 High Nullifies projectiles from 10F-12F, 36F-38F

VHeart Of Gold

(DURING V-TRIGGER II)

H

H

28 71 total frames 6 1 5050
*
7070
*
5 / 30 High Cannot be canceled into from a special move-cancelable move
Critical Art
Move Name Frame Recovery V-Trigger Cancel Recovery Cancel Info Damage Stun Meter Gain
(Whiff/Hit)
Properties Projectile
Nullification
Airborne
Hurtbox
Comments
Startup Active Recovery On Hit On Block On Hit On Block

Ceremony of Honor

+
1+6 2 45 D -25 330330 00 -900 / 0 High 1F - 8F full invincibility

VSoul Offering

+
1+6 2 45 D -25 370370 00 -900 / 0 High 1F - 8F full invincibility